Stay on top of all the news in the world of GameDev, meet our experts and read exclusive content about art and game development
To become an artist in game development, Dmytro has come a long way and tried himself in many other professions. However, he focused on what inspires him the most. Read his switching story, where he shares his experiences and tips on how to break into gamedev and land your first job. Read at gamedev.dou.ua.
In the article for 80.lv, we tell you how our Weapon Department approaches the creation of weapons, how we communicate with customers, why modeling sci-fi is more difficult than realistic weapons, and why artists should visit the shooting range and learn to shoot. Read more at 80.lv.
Examples of numerous switchers at Kevuru Games show – if you dream of working in game development, this wish can become a reality. Read the third part of the Switching Stories series, in which an assistant to an accountant, a lawyer, an engineer, and a print designer share their experiences. Read at linkedin.com.
Viacheslav Titenko, TechArt and VFX lead at Kevuru Games, together with Houdini Artist Pavel Filevsky, analyze several practical cases of using UE with Houdini. The examples are appropriate for Unity, as well as in combination with other procedural applications like Blender. The material will be useful for tech and VFX specialists, level artists and designers, […]
Examples of numerous switchers at Kevuru Games show – if you dream of working in game development, this wish can become a reality. Read the second part of the Switching Stories series, in which an architectural designer, a technical training consultant for a large corporation, a procurement specialist, and an information security scientist share their […]
Kevuru Games has a lot of switchers, and the story of each specialist is an example of courage, perseverance and insistence. It’s also proof that it’s never too late to start over, and everything is possible when you really want it. We have prepared a series of materials to inspire future switchers and those who […]
Igor Shlapak, C++ UE Developer, has loved video games since childhood but never thought that it could be a job. Before plunging into the world of gaming and becoming a developer, he worked in the nuclear energy industry. Read his story and advice for those who want to switch careers at linkedin.com.
An interesting fact – this year, the second most popular word in the Oxford dictionary was the word metaverse. Almost everyone has heard this term recently, but few people fully understand what it really means.Where did the history of the meta-universe begin and will it be present in all areas of our lives? Our Lead […]
Before starting work on a 3D model of a weapon, it is advisable for the artist to get acquainted with it physically. According to our lead weapon artist Ivan Dikhtiar, it would be nice to go to a shooting range or weapon shop and hold it in your hands. And all because you need to […]
Despite great motivation and desire, young specialists don’t always manage to find the desired job. Especially in a period of war and economic instability, when there are less and less positions for juniors, and more and more candidates. So, how to write a resume correctly? How to behave at the interview? How to attract attention? […]
How dramatically music can change the perception of games and evoke a variety of emotions.Sound effects in games add not only dynamism to the plot, but also real interactivity. This requires knowledge of sequencers and sound plugins that help you combine certain sounds and create magic. Depending on the genre of the game, the specialist […]
How virtual reality helps to contribute to the solution of environmental problems and what it means to work on models of creatures and plants that must be completely indistinguishable from real life − read the article on GamesRadar.
Kevuru Games Brand Manager Olena Butenko gave an interview to the Ukrainian media PlayUA, where she talked about how the company managed to work in the conditions of war and continued to grow and develop in order to be able to support the Ukrainian economy and contribute to the speedy victory of Ukraine. Below you […]
How to work together as a global team? And why do foreign professionals choose Ukrainian employers? Kevuru Games is an international company based in Ukraine that employs specialists from all over the world. United States, China, Canada, Britain, Brazil, France, Sweden, Poland, Hungary, Croatia, Spain, Czech Republic, Azerbaijan, Uzbekistan, Kazakhstan, Armenia, Vietnam, India, Sri Lanka, Georgia, […]
Stefan Dowhan, Creative Director in Kevuru Games, collected his own observations about methods that allow to work faster and more conveniently. In addition, his comparison of making art with solving mathematical problems gives a certain opportunity to rethink art. Read at linkedin.com. Below you can see the beginning of the article. My name is Stefan […]
Regarding the DOU.ua survey, which included 26 game development companies, Poland became the most popular relocation country. With the start of a full-scale invasion, more than 40% of employees of GameDev companies moved both abroad and within Ukraine. How many employees of Kevuru Games relocated and how the company helped its employees, read on gamedev.dou. […]
So, is it possible or not to combine career and motherhood? Is it possible to return to work immediately after giving birth? How to find a balance between work and motherhood? What can you do to make sure you have enough time in the day? Olena already knows the answers to these questions and willingly […]
According to a study by DOU.ua, Kevuru Games is among the top ten largest GameDev companies in Ukraine. How the staffing of Ukrainian studios has changed and how the war affected their activities – read at gamedev.dou.ua. Below you can see the beginning of the article. +350 геймдев-спеціалістів за пів року У період з листопада 2021 року по травень 2022-го загальна […]
Creating ultra-realistic models of insects, birds, and plants for the award-winning Birdly Insects VR simulator is a new and unique experience for our 3D artists and animators. This simulator was the highlight of a series of special exhibitions in Switzerland celebrating the 100th anniversary of BirdLife Switzerland, an organization for the protection of birds and […]
The door of Kevuru Games is hospitably open to professionals of all levels. We continue to increase the team and work actively for the benefit of the economy of our country and the gaming industry as a whole. How does the company’s office in Kyiv live? How does the employer support employees during a war? […]
Kevuru Games’ Oleksandr Maniliuk, Anna Vorona, Ivan Sheremet, and Lena Petrova discussed how the games industry evolved in 10 years, spoke about the studio’s main strengths, and shared the details behind the recruitment process on the 80LV platform. Below you can see the beginning of the article. Oleksandr Maniliuk, Anna Vorona, Ivan Sheremet & Lena […]
NFT guide from Kevuru Games specialists: key definitions, areas of use, distribution in Ukraine and the world, and current NFT projects of the company – on medium.com Below you can see the beginning of the article. You’ve probably already heard about NFTs, even if you haven’t specifically searched for information about it. For example, a […]
Kevuru Games 2D artist Viktoriia Shamina talks about volunteering in Lviv and working during the war at gamedev.dou.ua Below you can see the beginning of the article. Вікторія Шаміна — 2D Artist у Kevuru Games, яка з початком війни активно почала волонтерити. В інтерв’ю Вікторія розповіла, чому не поїхала з України, як вчилася стріляти, як переслідувала диверсантів на машині та що допомагає триматися на ногах. «Знайшли мене самі, навіть […]
Kevuru Games CBDO Vlad Makarov tells about Game Developers Conference and Hamburg Games Conference. The whole world supports Ukraine, and victory is ours! Follow the link at gamedev.dou.ua Below you can see the beginning of the article. Слава Україні! На зв’язку Влад Макаров, CBDO компанії Kevuru Games. Хочу поділитися історією своєї поїздки на захід Game Developers Conference […]
Games blur boundaries and bring people from all over the world together. However, this does not change the fact that different GameDev markets have their own specifics depending on the geographic location and cultural background. What are the main regions of game development in the world, what are the features of communication with them, and […]
Mission “10 years” complete. The results have been summed up, statistics have been collected, new plans have been formulated. But why not add another pinch of retrospective and remember how it all began and what the last two years brought to the company? A short journey into the past, key milestones in the development of […]
Incorporated in 2011 and based in Kyiv, Kevuru Games is a game development and art creation business with an excellent eye for detail, a solid rep for producing high-quality outcomes on time, outside-the-box reflection, and professional administration. The team takes on game ideas of any complexity in order to bring them to life using cutting-edge […]
Next in line is exclusive material from our art and animation specialists. How does it feel to create characters, locations and animations for games played by millions? What is the specificity of cooperation with world famous studios? Interesting insights from behind the scenes of production, the history of the formation of leading specialists and favorite […]
Incredible combo – the story of the collaboration between the Kevuru Games 3D team and Lucasfilm on characters for Star Wars: Tales from the Galaxy’s Edge, told for the 80 Level Round Table in a podcast format. Make yourself comfortable, tune in to listen and head on to listennotes.com. Below you can see the characters […]
New material from our creative director Stefan Dowhan and art director Ivan Anoshkin will shed light on the topical procedure for completing an artist’s portfolio. What to show in your portfolio? What is the optimal number of works? What social networks should the artist develop? Life advice and practical advice based on personal experience await […]
About gamification in simple words: Vlad Makarov, CBDO at Kevuru Games, explains what gamification is, gives examples of gamification from global brands, and also systematizes the gamification experience of our company. You can find more details in our article on ain.ua. Below you can see the beginning of the article. С каждым годом в мире […]
Are you sure you know everything about making a portfolio for an artist? But what if there is nothing to upload there or all projects are under a non-disclosure agreement? Where is the best place to place a portfolio? How many projects are optimal? Our Head Of Recruitment Ivan Sheremet will tell you about everything […]
How does it feel to work as a PM in the gaming industry? What are the specifics and features? What are the main stages of a game project? And is it possible to become a PM in GameDev with minimal knowledge of the industry? Our Lead PM Oksana Khachko answers these questions. We have published […]
Space-scale work in the truest sense of the word – grab the opportunity to find out the exclusive details of the cooperation between the 3D team of Kevuru Games and the world famous studio Lucasfilm. The goal was to create characters for the VR-based game of the legendary Star Wars franchise called Star Wars: Tales […]
Viktoriya Tertychna, Lead UI Artist at Kevuru Games, reveals the intricacies of interface development, talks about the skills of a successful UI/UX designer and lists the software base for effective work. Viktoriya’s article is published on the famous dou.ua website: don’t miss the opportunity to get a behind-the-scenes look of the UI/UX world guided by […]
Hello! My name is Mykhailo Oleksenko, I am a Technical Artist at the game development company Kevuru Games. If you’re dreaming of a career in digital art, you’ve probably heard the term technical artist. We at the company have made sure that the presence of such specialists in the team helps to bridge the gap […]
What is the difference between a good place to work and a great place to work? Hint: culture. According to a Deloitte study, 94% of executives and 88% of employees believe that corporate culture is important to business success. Another study by CultureIQ shows that employees’ overall assessments of their company’s attributes, including collaboration, environment, […]
My name is Maksym Haydar and I work as a 3D Character Artist at Kevuru Games. I started my path as a 3D artist in 2013, but I still continue to comprehend this art, discovering something new for myself. Let’s say you’ve already read dozens of articles on how to get started, what program to […]
Perhaps there is no such person on the planet who has not even heard of Star Wars. Legendary films, favorite heroes, top merch, colorful games. All this is created with a huge responsibility to millions of Star Wars fans. That is why, when Lucasfilm (an American film studio of Walt Disney Studios) sent a request […]
Character artists are a driving force that fills three-dimensional worlds with people, animals, magical creatures and everything else that breathes life into a chosen setting. They represent a kind of transit station where all the paths of pre-production converge, and the concept art is transformed into a real and concrete 3D model. Next, animators take […]
No one would argue that game development is a complex multicomponent task. And when it comes to choosing a method of its visual presentation, many people actually come to a dead end. What styles are there in general? Where can you get examples? Which one will suit your project and highlight its essence and purpose? […]
Getting into the gaming industry is a dream for many people. In addition to the fact that this area is always relevant, dynamic, alive and impenetrable for problems inherent in other areas, it will become a real paradise for those who love games. Turning your hobby into work is probably the best thing that can […]
A lot has already been said about the game development process. Even those people who are only superficially familiar with the gaming industry know that creating an entertainment product is far from being fun and amusing in its essence. And even with an ideally (seemingly) prescribed plan, there may be some problems, bottlenecks, incorrect timing […]
Until recently, cross-platform development meant creating games for PCs and consoles. Now mobile devices have joined this list.
In recent years, the popularity of peer-to-peer lending companies has been growing steadily. In the period from 2014 to 2015